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SSB Definitions

Basic Moves

Stages

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Stage Descriptions

Side KO Lines- The lines to the right and to the left of the stage, where, getting knocked past, will kill your character!

Bottom KO Line- The line below the stage, where, when dropping, will kill your character!

Top KO Line- The line at the top of the stage, where, when flying higher, will kill your character!


Character's Move Descriptions

Priority- How overpowering your move is. For example, if your character uses their smash attack, and the other player also uses their smash attack, and your smash attack lands while theirs doesn't, then your character's smash attack has higher priority.

Range- How much distance your move covers. For example, Ness's PK Fire has less range than Fox's blaster.

Damage- How much damage a move causes.

Recovery Time- How long it takes to get back from doing the move to the character's normal state. Shorter is better!

Delay Time- How long it takes to charge up the move and execute it. Shorter is better!

Launching Ability- How far the move knocks a character.

Direction- The direction a move knocks the other player.

Spike- This is when you use an air move to send another player plummeting downwards. (usually down A)